The Crimson Harvest event, which kicked off back on October 6th, is set to end at downtime (11:00 UTC) on November 4th. In order to get people out and running sites CCP has extended the reward track.
Crimson Harvest 2025
According to today’s update, they have extended the reward track in The Agency for running event sites.
The seasonal reward track has been extended, bringing new items and a final reward crate containing at least a blueprint for any available Blood Raider ship – with the most fortunate capsuleers landing the fabled Dagon or Molok. Keep unlocking rewards on the challenge track to claim it before the Harvest ends at 11:00 UTC on 4 November.
That is right, if you grind out to the end of the reward track, which now requires 1,350 points to achieve, you might get a blueprint copy for the Blood Raider capital ships, the Dagon force auxiliary or the Molok titan. That will no doubt get some people out and running sites again. Even if you didn’t want a Molok, the sell price for that blueprint copy would be worth the effort.
If you get there… and you get that specific drop… which I am sure will be very low odds.
The extended reward track
That is my reward track and, as you can see, I haven’t been all that invested. Even out hunting at off hours in quiet areas of space the sites are not very plentiful and, like all PvE in New Eden, it gets dull pretty fast. I have opted to go off and do more enjoyable things.
In addition to the extended rewards track, CCP has made the following changes to the event.
- Class 3 Biocybernetic Incident sites can now be discovered in high-security space.
- Spawn delays for standard Blood Raider, standard Tetrimon, and Biocybernetic Incident sites have been significantly reduced.
- Advanced Blood Raider and Tetrimon sites can now be discovered in the Hed, Jayai, and Semou constellations.
Perhaps the reduction in spawn delays will make the sites more plentiful. We shall see.
In addition, CCP has decided to rebalance two Blood Raider ships, the Curor and the Ashimmu, in order to make them more viable. According to the patch notes these were the changes:
- Cruor
- Small Energy Turret Damage role bonus increased from 100% to 125%.
- New bonus, +20% bonus to Energy Nosferatu and Energy Neutralizer optimal range per level.
- New bonus, +10% bonus to Energy Nosferatu and Energy Neutralizer falloff range per level.
- Ashimmu
- Medium Energy Turret Damage role bonus increased from 100% to 125%.
- New bonus, +20% bonus to Energy Nosferatu and Energy Neutralizer optimal range per level.
- New bonus, +10% bonus to Energy Nosferatu and Energy Neutralizer falloff range per level.
It isn’t often we get a balance pass as part of a seasonal event, but here we are.
We are also getting some additional Twitch drops as the weekend approaches and CCP is hawking related items from the web store and in-game shop.
Finally, we got a bit of an infographic about the event so far.
Crimson Harvest 2025 – The Story So Far
CCP needs to learn not to use red text in a jpg as red always blurs. The data on the infographic reads:
- Allegiance:
- Blood Raiders – 22,800
- Tetrimon – 30,367
- Harvest Overseers Destroyed – 133,766
- Tetrimon Commanders Destroyed – 114,021
- Biocybernetic Incident Sites Completed:
- Class 1 – 136,553
- Class 2 – 214,961
- Class 3 – 71,525
That is the update on the Crimson Harvest event. As noted above, it runs through until November 4th at 11:00 UTC, which for me means Monday November 3rd is effectively the final day. We’ll see if I get back on track with it.
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